Services
Paid services may substantially improve a cutter’s quality of life, should they be afforable.
medical care
| service | description | time | PRICE |
|---|---|---|---|
| Call fee | A flat fee must be paid to see most physicians. charged per bedside visit bedside, in-hospital. |
— | £1 |
| House call fee | A fee charged by the doctor to come to you | varies | 3p/mile |
| Wound bound | Applies 1 stitch to 1 Wound stress | 10 min | 1S/sev. |
| Wound sutured | Applies 1 stitch to 1 Wound stress. 1-in-6 chance of 1 Pain stress | 10 min | £10/sev. |
| Amputation | Removes a ruined limb but creates a severity 3 wound. | 1 hr. | £2 |
| Operation | Allows Mutilation stress to heal, adds 1 stitch to a Break stress, debrides an infected body area, or removes embedded objects. 1-in-6 chance of surgical mishap | 1–2 hrs. | £2–12 |
| Hospital stay, ward | Does not include cost of treatment or meals. 1-in-8 chance per night of disease |
24 hrs. | £2/night |
| Hospital stay, private room | Does not include cost of treatment or meals. 1-in-20 chance per night of disease |
24 hrs. | £4–6/night |
| Hospital meals, standard | per day. 1 heal per day worth 4 stitches | 24 hrs. | £1/day |
| Hospital meals, rich | per day. 1 heal per day worth 6 stitches | 24 hrs. | £3/day |
These prices make no assumption about physicians’ sterile technique or lack thereof. Some doctors charge significantly less but have no regard for sterile work. Any wound or treatment in-hospital carries a risk of illness or infection unless it is totally private or highly advanced.
accommodation
| service | description | time | PRICE |
|---|---|---|---|
| Flophouse | Shared room. Cots or boards. No other accommodations. | 8 hrs. | 2p |
| Inn room | A private room. grants well rested: 1 comfort. | — | 1S/night |
| Hotel room | A private room. grants well rested (1 comfort.) offers private baths or a pass to nearby bathhouse (1 comfort.) may have other amenities | 24 hrs. | £1–10/night |
| Boarding house stay | A decent bed (1 comfort) and a good meal (1d6 stitches) | 24 hrs. | 10p/night |
Rooming accommodations vary widely. In the same city, one may find one-penny dangling rooms—a shared rope to dangle on, above the rats—in one borough and high-rise hotels—with plate glass windows, planted palmettes, and glittering restaurant-bars—in another. In the country, a creaky room above the roadhouse bar with straw mattress and outhouse can be had as often as an herb-scented chalet leased to gentleman hunters.
food and drink
| service | description | PRICE |
|---|---|---|
| Simple meal | 1d4 stitches | 2–4p |
| Good meal | 1d6 stitches | 6–8p |
| Square meal | 1d8 stitches, +1 comfort | 12p–£1 |
| Hearty meal | 2d4 stitches, +1 comfort | £1–10+ |
Food prices given are approximations based on common value. One can pay strikingly little for a tremendously stout meal on the street—six Cheddar-fried eggs in a newspaper nest—or far too much for a chic entree at a bistrot—a cucumber salad with Lichyssoise sauce—with merit more artistic than caloric.
Availability of foodstuffs increases every year. Oysters are shipped far inland by train well before spoiling. Tropical fruits are curried by steamship from the farthest Isles, ripe and fragrant. Meats are distributed countries away within a day of slaughter. This modern cornucopia is owed to trains, steamships, and, most of all, ice, enabling refrigerated train cars and ships’ holds to preserve goods for distant export.
| Dipso | cheap gin. poison | ½p |
| Wine | young wine from hot climes; garnacha, burgundy, primitivo. | 1½p |
| Spirits | rum, brandy, cognac, grappa, calvados, aquavit, Lyreness whiskey | 1½p |
| Cocktail | spirits, juices, syrups, bitters, liqueurs. prepared on ice. potent | 1S+ |
| Espelette, bottle | desirable white grape sparkling wine (x5 drinks) | £2 10p + |
| Beer | brown ale, lager, pilsner, or “mild.” in bad pubs: poison 1-in-4 times | 1 ¼p |
| Tuppenny beer | pale ale, stout, oatmeal stout, or “bitter,” | 2p |
| Strong beer | bock, barleywine, imperial ale, “golden,” or “strong.” potent | 3½p |
Civilization loves alcohol. It’s cheap, and every establishment serves it. In the North, the pub is the center of social life; one can enter at any time for socialization, fried food, pickles, and beers. In the South, the cafebar is much the same. In the day, it is a cafe with liquor behind the counter; at night, it is a bar with leftover pastry behind the counter. One can typically eat and drink at both at any time of day. There is little stigma over drinking, save amongst the highly religious. Rather, it is drunkenness that is frowned upon, and no one minds even that in company, so long as everyone is inebriated together.
Social drinking is often a game of class. Where one drinks is an indicator of prosperity, or aspirations of it, and what one drinks is further proof. Beer is drunk by all, but what beer? To be seen ordering a tuppenny beer indicates some mild abundance. Moreso, a cold barleywine of high gravity bespeaks one’s social gravity. The same is true of spirits. To afford a double rocks pour of imported Lyreness exhibits affluence. To swill dipso in a backtown gin palace indicates the opposite.
As with foodstuffs, the cutting edge of drinking concerns ice. Ice begets not only chilled drinks, but mixed drinks. Cocktails are the going fad. Made strong, everywhere, and served very cold, wreathed in garnish in elaborate glassware. These are the libations of choice in the better cabarets, jasm halls, private clubs, and restaurants. The more elaborate the cocktail—the more imported, costly fruits, spirits, and spices required—the more it charms; the more it betokens wealth, modernity, and joie de vivre.
Only one beverage rivals mixed drinks in perceived finery, and that drink is espelette. Bubbling, golden wine from the East of Belvirine, served chilled, made popular in recent decades by an association with new-age prosperity. Espelette was widely promoted at the Triomphe Impérial, a grand exposition held to celebrate the Emperoussin Dominion’s golden jubilee, and has ever since stood for fortune, modernity, and expense. Bottles do not sell for less than £2 10p outside Belvirine—a price enforced by Dominion law—and grand cru vintages are gladly bought for £10 a bottle.
stable
| service | description | time | PRICE |
|---|---|---|---|
| Self board | Nightly service. animal sheltered and watered. available at inns. | 24 hrs. | 2p |
| Part livery | Animal fed, watered, mucked, and sheltered. grooming, and exercise your responsibility. available at hotels. |
24 hrs. 1 week |
1S £1.5 |
| Full livery | Usually weekly or monthly. animal receives full feeding, cleaning, care, and exercise and will be released to you when needed. | 1 week 1 month |
10p £3 |
| Carriage depository | Carriage parked and protected. | 24 hrs. 1 week |
4p £1 |
transportation
| service | description | time | PRICE |
|---|---|---|---|
| Stage line ticket | 5 mph service. a seat on | 1hr+ | 3p/mile |
| Post chaise fare | 10 mph service. a private coach driven by four horses ridden by postillions. horses are changed every 10 miles. | 1hr+ | 10p/mile |
| Hired saddle horse | A good riding horse with tack and harness | 1 day | £1/day |
| Hired cab | A one-horse carriage that seats 1 or 2 people. you drive it | varies | £1/hour |
Horse and carriage transport has largely declined outside cities. However, stages may still be hired where trains are absent or slow, and post-chaises remain a high-speed method of conveyance between cities.
Saddle horses are often available for hire, especially in urban areas, but even these are growing unpopular, as fewer and fewer folk are willing to—or know how—to ride.
Many livery stables still offer carriages, typically small, for hire. The horses associated with these are ordinarily well-mannered and require very little skill to pilot.
| Rail ticket, slow train |
25 mph service. sleeper car: £3/night. dining car: 10p/meal | 1hr+ | 4p/mile |
| Rail ticket, fast train |
50 mph service. sleeper car: £9/night. dining car: £3/meal | 1hr+ | 8p/mile |
Train operations on the Coast are increasingly advanced. The average passenger train attains 25 miles per hour on average (accounting for stops.) A fast train (or “highball” route) may reach 50 mph.
Compared to their forefathers of just 20 years ago, trains run vast distances without stopping: up to 100 miles. High PSI engines enable enhanced signaling and braking. Automatic lubricators remove the need to stop for oiling. Gangways between train cars allow passengers to move from car to car, creating the dining car and the sleeper car and removing any need to disembark during fuel and water stops.
The prices available for train tickets are averages. Finer or poorer classes of service may differ substantially.
| Taxicab/ hackney |
1 zone/10 minute round | varies | 2p + 4p/zone |
| Streetcar/ omnibus |
1 zone/10 minute round 1d4*5 minute wait time to board (if slow) 1d10 minute wait time to board (if regular) |
varies | 1S to board |
Cabs, be they horse-drawn or—increasingly—motoric, are abundant in urban areas. Governed either by strict boundaries (“anywhere in the city center for fourpence-half”) or by the mechanical taximeter, cabbies charge by distance. Your fare begins counting from the hackstand and is resolved at your point of disembarkation.
For the purpose of determining fares, use a per-zone basis and charge incrementally per 500-meter zone entered.
Streetcars use a different fare basis entirely: You are merely charged to embark the car and may get off wherever you please. Streetcars traverse prefixed routes and visit their stops on a regular schedule, usually every 5 minutes (for regular routes) or every 20 (for slow routes.) Omnibuses—very large urban stage coaches—operate in the same fashion.